Object- Oriented programming seems like it could be very interesting. However after editing this game, i have found that i find it very tedious.Every movement of the objects have to be relative and related. It becomes very difficult to make one small change. I like the fact that different rooms can be created for different levels or difficulties of a game. i also like the variable settings that can be made, allowing things to happen that can start off a chain reaction. The best part is that i am in control of all the workings within the program, from the objects, to their movements, to the sounds, and the sprites, and even the background and the background changes. I chose to create a scrolling shooter so the background was continuously moving, it was neat to find the variable speed that i could set for the plane that the user controls. Object oriented programing is obviously based upon objects, i can see that it could be very beneficial for someone who knows a lot about how to use it and utilize it in the best ways
play my game at https://oncourse.iu.edu/access/content/user/dm34/the%20shooter.exe